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Can Social Media Trends Qualify for Copyright Protection?

Hi everyone, I am looking to explore if social media trends can qualify for copyright protection under Canadian Copyright law and the role that contractual licensing agreement plays in this. I have attached the introductory portion of my paper but I will appreciate your thoughts and comments. INTRODUCTION: There is little doubt that while our […]

Trump’s Truth… (Social)

Hi everyone, Saw this news article today and thought that it might be interesting for people in this class! If anyone remembers, former president Donald Trump launched a social media called “Truth Social” back in 2021. It has been called a “twitter clone” that is a alt-tech social media platform. As of today, it has […]

Data as Copyright

Good morning everyone, Sharvani and myself are going to be presenting this Friday on “Data as copyright”. This post will provide a brief rundown on what we will be talking about. Code as Law– Borrowing from Lawrence Lessig’s argument that “code is law in the cyberspace”, this segment will present the importance of “code” and […]

Podcast on AI and Elections

I listened to an interesting podcast on the implications of generative AI in elections last week that I thought people in this class might enjoy. While the podcast makes note of the benefits of generative AI to elections, specifically around generative AI’s capacity to reduce campaign costs, it mostly focuses on the threats that generative […]

Week 8 Spring 2024

Slides & video below…

“Canadian game ‘Canuckle’ says Wordle owner hasn’t sent it copyright notice yet”

Many of us play the daily New York Times games on our devices, but did you know that their Wordle game has copyright protections? According to the linked article, “the New York Times filed several Digital Millennium Copyright Act (DMCA) takedown notices to developers of Wordle-inspired games, saying many of the alleged clones infringe on […]

Deepfakes in Canadian Law Presentation

Please click link below in the browser to see the presentation! https://allard-law423-001-2024.sites.olt.ubc.ca/files/2024/03/Deepfakes-in-Canadian-Law-Michelle-Ching.pdf

Data Back

Reading the e-book #DataBack: Asserting and supporting indigenous data sovereignty, really made me reconsider much of what I’ve thought about and known about AI technology. In doing so, I wanted to take a step back and look at the broader system and advancement of technology in general and see how this might impact Indigenous communities. […]

Crime Prediction

The article titled “Crime Prediction Keeps Society Stuck in the Past” (linked below) which accurately displays the problematic issue with predictive technology. Reading about Robert McDaniel’s story really made me question the use of AI in situations like this, especially when people’s freedoms are at risk. The article states that predictive technology was used to […]

Week 7 Spring 2024

Slides & video below…

Found an amazing resource for cases on “fair use” in the USA!

Hey everyone! I found an amazing resource for finding “fair use” cases in the USA. It’s called the US Copyright Office Fair Use Index: https://www.copyright.gov/fair-use/fair-index.html You can search by jurisdiction or category of the issue (like parody, internet, film, etc) and they are all in condensed down case briefs. Maybe you know about this resource […]

Careers in IP Law Event – Please join if you can!

Hopefully some shameless event promotion on here is not an issue… the topic certainly relates to our course! I am going to be co-moderating this panel titled “Lights, Camera, Law! Careers in Intellectual Property & Entertainment Law” on Thursday March 14 at 12:30pm in Room 104. We have a fabulous panel of various IP and […]

Two Cases from Internet Courts in China concerning Copyright Aspects of AI-Generated Content

There has been a significant amount of debate about whether AI-generated works should enjoy copyright protection or not. Generally, a work may enjoy copyright protection if it is Even if the same argument is made for AI-generated content, the question remains as to whom will the copyright protection be attributed. The programmer? The AI itself […]

Video Games as Social Media

Online video games, particularly those with subscription models, create social spaces for players to interact, engage and play with each other online. The communities and interactions that spawn from these spaces often contain and mimic many of the types of interactions present in traditional forms of social media. With more explicit examples like miiverse, to […]

Week 6 Spring 2024

Slides and video below…